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Image something never before seen then put it in a radical social/political context. Imagine walking into a room and seeing hundreds of ping-pong ball devices float and change color. Imagine your image created in VR space and fuze with others. Imagine biochips, hyper sensors and medical electronics used in completely new ways. Imagine something never imagined and add a social/political context. Imagine walking into a room and seeing hundreds of objects floating in space. See your image in VR space, interacting and mutating. Imagine what the latest biochips, sensors and medical electronics can do when used outside the box. Fuse emotional content then abstract it. Stimulate imaginations.

Man has walked on the Moon, discovered new life in the Ocean's depths, decoded the human genome and tampered with the fundamental nature of Earth. Technology has explored places never imagined, created breakthoughs in every frontier, expanded every discipline. Except Art.

We can make the human experience better, deeper, more connected, more meaningful. We have the technology. We have the skills.

Technology is art. We could create a space. The workshop would explore new frontiers in public interaction. It would develop projects that have broad public applications.

Research funding is usually limited to academic or corporations, but non-academic research, open to everyone, requires a paradigm shift. Defining a project that would be fun, useful and broadly applicable would be the first step.

Some sort of public interaction might involve wireless LANs. Maybe a Blue Man Project performance instrument, a float, a talking kiosk, or an interactive sculpture. It might be funded by Murdock, Intel Foundation, HP or other organization to the tune of, say, $20,000 over 2 years.

A small research loft/lab might rent for $300/month and include computers, wireless networking, sensors and construction materials. It would be located for easy accessability and creative cross fertilization. It could eventually do contract work for architects, artists and designers.

[http://biz.yahoo.com/bw/010503/2337.html An Internet Street Fair] might be a good place to start with interactive sculptures and information kiosks. Here are some ideas related to community art projects. Maybe put Wi-Fi under the wing of the [http://www.cityrepair.org/t-pony.html City Repair Winged Truck] below. They drive to different neighborhoods every Monday in the summer.

http://www.cityrepair.org/images/teenpony2-tn.jpg http://www.portlandmuseum.org/images/artk2.jpg

I think prototyping in cardboard with a bill of materials under $20 would be a good start. Computer control optional at extra cost.

Imagine something never imagined and add a social/political context. Imagine walking into a room and seeing hundreds of objects floating in space. See your image in VR space, interacting and mutating. Imagine what the latest biochips, sensors and medical electronics can do when used outside the box. Fuse emotional content then abstract it. Stimulate imaginations.

Here are a few links from a Google search on "interactive art", "kinetic sculpture" and other combinations:

- SamChurchill

http://www.treklite.com/art/proposals/thunderstorm.jpg

  • "Thunderstorm"

[http://www.burningman.com/themecamps_installations/themecamps/bm00_camps/bm00_camps_AL.html Burning Man Camps]

[http://www.technologyindex.com/education/store/robotics/tss/irpd_sensor.html IR Proximity Detector]

[http://industryclick.com/magazinearticle.asp?magazineid=33&releaseid=5896&magazinearticleid=74238&siteid=15 Smart Fabric]

http://www.sdots.com/davinci/lightscu3.jpg


[CategoryDocumentation]

InteractiveSculpture (last edited 2018-01-13 11:36:39 by 174-25-58-210)